轩辕传奇最新数据,仅供研究 Nuk\8C
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//#define CallBuyGoodsObject 0x938080 //购物获取物品对象 M`umfw T
//#define CallLianbaoObjectEAX 0x5B4B10 //炼宝宝鼎对象call `SWf)1K
//#define CallUseBaoDing 0x7F7340 //使用宝鼎万能call Z94D<X"
//#define CallGetAllRole 0x8E7B70 //获取地图大部分NPC对像 LiJ;A*
//#define CallEscRole 0xE0A0A0 //角色小退call hHoc7
//#define CallGetRoleIDandData 0x981530 //获取登入对象以获取ID {S\cpCI`
//#define CallTongTTaOnly1 0x770A30 //通天塔界面eax对象call Zx<s-J4o=w
//#define CallTongTTaOnly 0x5B4C60 //获取通天塔界面ecx功能call $g#j,
//#define CallDownHorse 0x656070 //下马call基址就是坐标基址 dL")E|\\k
//#define CallFrameSelecRole 0x8353A0 //选择界面标志位call +D1;_D
U
//#define CallGetFrameBase 0x6E9BE0 //由call获取角色选择界面基址 +v&+8S`+
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void YaoQingTeamJoin(int nID,int nData,CString szName)//队长或队员邀请其他玩家入队TEAM_JOIN_SEND bt#=p7W
{ >k^=+
BYTE OpenTalStruct[0x80] = { 0 }; A0S6 4(
memset(OpenTalStruct, 0, sizeof(OpenTalStruct)); `c{
i+
memcpy((char*)OpenTalStruct, szName, strlen(szName) + 1); A]BD2
try ?S!lX[#v
{ W.o
W=<
__asm v}-'L#6
{ kaUH#;c>_
PUSHAD hGF:D#jyT
push nData b/]C,P
push nID Cs%'Af
lea eax, OpenTalStruct #(CI/7
-
push eax q{c6DCc ]\
mov eax, CallRequestTeamJoin }(J6zo9(x
call eax lbg!B4,
add esp, 0xC 0_Etm83Wq6
POPAD CN:
36
} H5/%"1Q
} eUqsvF}l!
catch (...){} U,Z.MPQ
delete &OpenTalStruct[0x80]; Kd;|
Z
} >'Nrvy%&0