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//#define CallBuyGoodsObject 0x938080 //购物获取物品对象 vm7z,Ff
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//#define CallLianbaoObjectEAX 0x5B4B10 //炼宝宝鼎对象call =M[bnq*\
//#define CallUseBaoDing 0x7F7340 //使用宝鼎万能call e>7>j@(K]
//#define CallGetAllRole 0x8E7B70 //获取地图大部分NPC对像 SaAFz&WRl
//#define CallEscRole 0xE0A0A0 //角色小退call ub#a`
//#define CallGetRoleIDandData 0x981530 //获取登入对象以获取ID CMG&7(MR
//#define CallTongTTaOnly1 0x770A30 //通天塔界面eax对象call oC: {aK6\
//#define CallTongTTaOnly 0x5B4C60 //获取通天塔界面ecx功能call )|R)Q6UJ
//#define CallDownHorse 0x656070 //下马call基址就是坐标基址 x$.^"l-vX
//#define CallFrameSelecRole 0x8353A0 //选择界面标志位call g<;q.ZylT
//#define CallGetFrameBase 0x6E9BE0 //由call获取角色选择界面基址 J~zUp(>K
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void YaoQingTeamJoin(int nID,int nData,CString szName)//队长或队员邀请其他玩家入队TEAM_JOIN_SEND
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{ 6"5A%{J
BYTE OpenTalStruct[0x80] = { 0 }; qJa H,
memset(OpenTalStruct, 0, sizeof(OpenTalStruct)); (!7sE9rP
memcpy((char*)OpenTalStruct, szName, strlen(szName) + 1); *-=(Q`3
try %i9E @EV
{ GxI!{oi2
__asm gw3K+P
{ "R1NG?;q
PUSHAD 0oZ=
yh
push nData .* ?wF
push nID )D5"ap]fX
lea eax, OpenTalStruct RYQR(
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push eax SpLzm A
mov eax, CallRequestTeamJoin ~IfJwBn-i
call eax +yH7v5W
add esp, 0xC ,,&*:<Q
POPAD 0$)>D==
} BxWPC#5
} vkx7paY_
catch (...){} i$:*Pb3mV
delete &OpenTalStruct[0x80]; #@9/
g
} j@U]'5EVB